@zpike said in Discussion: long-range logistics revamp:
It is already very hard to quickly come back after a wipe and transfering all my energy through terminals to a focus room is required to speed that up at all. Using a leg force of transports is a huge CPU and Spawner hit for a new player and is thus not much of a solution.
You can do RCL 7->RCL8 in under 50k ticks with without power creeps or external shipments. Seems fast enough to me. Remember batteries are a thing and while factory cooldown means you can only get 50 energy/tick from them, that only uses 5/50 of the terminal throughput, which gives you 95 energy/tick coming through total. Combined with upgrade boosts (going to use some terminal capacity, but 2x on energy) and local energy harvesting and 50k ticks is very acheivable.
You can move a lot of energy with creeps without using much CPU. I think it's a fine solution. If you're within about 5 rooms (call it 250 tiles) unboosted haulerers can move >15 energy/tick/CPU. Seems reasonable to me. I agree, you can be limited by spawn time.
Also, warp containers.
Also, I think most respawning players will have many rooms to level concurrently and there's no real need to push one at a time. Unless you're spending hundreds of credits/tick on energy you're not going to be hitting these limits.
I'm not trying to say it won't be a restriction, but I am saying that it isn't exactly slow to level rooms.