Posts made by o4kapuk
Season #2 is open!
Season #2 is open! Join now and place your spawn in the new seasonal event. The game will start on March 1 at 18:00 UTC. This season will last for 2 months, till May 1.
How to join
In order to spawn in the Season World and start playing there, you have to get access to this particular season. You can obtain Access Keys at the official store, in-game market or Steam Community Market. Season #2 access costs according to the following schedule:
- 5 Access Keys - February 15
- 4 Access Keys - March 1 (season start)
- 3 Access Keys - March 15
- 2 Access Keys - April 1
- 1 Access Key - April 15
A new empty world is created. Every player has 100 CPU. New resource items (symbols) of 22 kinds appear in all rooms randomly from time to time. Collect and bring them to special structures (decoders) with the same symbol placed in all rooms with controllers (one decoder per room) to increase your season score. Note that only decoders placed in owned rooms are active. The more RCL is, the more season score points you get for decoding a symbol. World sectors are isolated from each other by huge constructed walls on the season start, so you have to dig your way to distant players. Players with the most collected resources win the season rewards.
Other game changes: the market is not available, terminal structures can send resources only to your own terminals. Also, there will be no portals.
API documentation for the season is already available.
RE: Alpha Map - can't zoom into edge rooms on smaller maps.
@robalian This is a known issue, we expect to fix it before alpha map becomes beta.
RE: renewCreep returns OK when renewing claim creep but does not renew
Should be fixed currently
This is a very minor update containing the following:
- Added new property
StructureInvaderCore.spawning. It's identical to
- Fixed attackType in room event log for
Creep.rangedMassAttack(see the issue report)
- Some other minor fixes and tweaks
This update is supported in private server version
- Added new property