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    • Have PathFinder.search return index of destination goal
      Feature Requests • • TehFiend

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      @deft-code In my case I'm using pathfinder to find the closest damaged/missing road position by travel distance using range of 3 so there's a lot of wasted CPU since there's often hundreds of goals to filter by range using the path's final position. I've figured out some tricks to mitigate the CPU usage but getting the index from the results would just be so nice.
    • Unsolved energyAvailable wrong - shard1
      Technical Issues and Bugs • • Tijnoz

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      Bug is still present. Convinced it's a backend/engine issue. https://screeps.com/a/#!/room/shard1/W15N2
    • Season #2 is open!
      News & Announcements • • o4kapuk

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      @tigga they should be there currently. @eiskalt Just like all obstacles do.
    • Season #2
      News & Announcements • • artch

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      Season #2 spawning starts on February 15. The season start is March 1. Get prepared! We will announce detailed rules and release the documentation on February 15.
    • Why is Arena not going with hex tiles?
      General Discussion • • cribbit

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      i guess the main reason is that already have stuff working with squares
    • Overriding Console.log
      General Discussion • • Tempest

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      @systemparadox Thanks I shall make my own logging object. Simple enough to do.
    • Solved Unexpected Syntax error
      Technical Issues and Bugs • • TwoThe

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      @bazsi1224 Hu?... Guess I suck at reading then.
    • Pixels/decorations suffixes (:A :B :X etc)
      General Discussion • • SystemParadox

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      No one has replied

    • A Off-topic forum
      Feature Requests • • Detox

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      No one has replied

    • Solved Room controller stuck on LVL 7
      Technical Issues and Bugs • • avp2501

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      Thanks o4kapuk, Didn't notice the StructureController.progressTotal property and had assumed that it levels up to 8 on the 10.9M value which it appeared to be stuck on all day. Room controller is now LVL 8 as expected and the StructureController.progressTotal property was very helpful in checking this.
    • Unsolved Screeps is ALMOST usable on android
      Technical Issues and Bugs • • Rhef

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      it's not about coding, but placing a construction site and doing basic stuff such as spawning a creep or setting memory
    • Screeps Arena Preorder
      News & Announcements • • artch

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      @w4rl0ck No ETA yet. We are doing our best!
    • Unsolved Crashing on m1 macs
      Technical Issues and Bugs • • W4rl0ck

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      Ok .. I played a bit and noticed that gswitch makes no difference. First I started the screeps client and watched a room for about 10 minutes.. everything looked fine with webgl working. then suddenly the page reloaded and only the roomvisuals stayed visible: then the client crashed. after that I restarted the client and it said webgl is no longer available: however I started the renderer demo side by side and it looked fine:
    • Unsolved Alpha Map - can't zoom into edge rooms on smaller maps.
      Technical Issues and Bugs • • Robalian

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      @robalian This is a known issue, we expect to fix it before alpha map becomes beta.
    • Solved Seaons API docs need a little update
      Technical Issues and Bugs • • Trepidimous

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      @trepidimous thanks for the report, should be fixed.
    • Solved renewCreep returns OK when renewing claim creep but does not renew
      Technical Issues and Bugs • • Tigga

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      Should be fixed currently
    • Changelog 2021-01-25
      News & Announcements • • o4kapuk

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      No one has replied

    • Solved Event log not including attackType for rangedMassAttack
      Technical Issues and Bugs • • pruby

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      @pruby should be fixed now
    • Ability to pass custom heuristic formula to pathfinder.search
      Feature Requests • • CrAzYDubC

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      @systemparadox The implication may be quite practical. For example I once found the blog post about pathfinding in the Factorio devs blog, they split the world onto square chunks (which we have out of the box), do reverse pathfinding over chunks, like Game.map.findRoute but keeping the closed set, and then use standard A* (not even JPS!) with a custom heuristic function to use the saved closed set of chunks search as a guide.
    • Telegram bot for Game.notify
      Feature Requests • • W4rl0ck

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      This is an older project that would send SMS and Slack notifications from inside the game. It relies on an external service though. https://github.com/screepers/screeps_notify