I think it would be nice to get Game.notify notifications for example by a telegram bot. I played recently with the https://telegraf.js.org library and it was quite easy to integrate into a small project I have.
Posts made by W4rl0ck
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Telegram bot for Game.notify
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RE: Change email subject to split notifications by shard (especially for seasonal)
please at least change the room link in the mails to actually link to the room on the seasonal server
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RE: Season #2 concept
@dignissi enabling the market would make any coop unnecessary.
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RE: Screeps Arena Preorder
@artch yeah thats what I meant .. so it's like the room history viewer but you also see the console for the tick I guess... are visuals also supported?
Maybe at a later stage a world map of different arenas could be added.. so you could challenge the current owner of an arena in a match to get ownership yourself
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RE: Screeps Arena Preorder
@artch I don‘t really understand how debugging your script will work .. will you be able to log to console and download the log together with the game or something like that? I imagine it will be really difficult to understand what‘s going on with your creeps just by watching the game, especially for new players without experience with screeps
Personally I don‘t like to develop in big iterations .. I like to create test setups on private server / sim and work on code and test small changes... it sounds like that won‘t really work with arena.
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RE: Screeps Arena Preorder
will there be a simulator to test the code locally, maybe run it against a second script?
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RE: Crashing on m1 macs
I now tried the steam client on normal intel macs and it looks like the issue is the last os big sur.
It runs fine for some short time, then the view itself reloads and webgl is gone. ( For example the season textures don't show anymore ) ... After some more time the whole app crashes completly.
on my company mac, which is still on catalina it runs fine.
The webclient in chrome works fine on both, but it's not possible to connect to the local server with that
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RE: Crashing on m1 macs
it's running fine in chrome and edge ... the problems are about the steam client, which is needed to run on private servers .)
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RE: Crashing on m1 macs
did you update something? I had no crashes for a while and webgl does is not longer"unsupported" in the options. fps went from ~25 to ~60 fps but it looks like there are graphical bugs with webgl enabled.
edit: nope .. after I restarted the client it's crashing again and webgl says "(not available)" .. very strange
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RE: private server using https
I know it's an old request, but https support for connecting to private servers would still be nice .)