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    Topics created by Davaned

    • Unsolved Tiny visual bug, minerals not rendering in correct position when scrolled out
      Technical Issues and Bugs • • Davaned

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    • Can we send credits directly via terminal?
      Feature Requests • • Davaned

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      I thought it was fun to use an intershard player to escrow intershard credit transfers. It's less fun when you can't find a willing escrow. If credit transfers have a 5% tax, then it would be cheaper to use an underpriced BuyOrder for cpu tokens which has a near zero tax rate. Sub tokens can be used like this now but only if you want to transfer millions of credits. CPU token are a bit too expensive as well but transferring credits 300k increments is at least usable. If pixels are tradeable and cheaper they might work so well that we don't even miss a direct transfer api. With direct credit transfer I'd pay 45k tax to send 900k cr. Or I ask them to create BuyOrder for 3 CPU tokens at 0.001 price. If the devs had infinite time I wouldn't care. But I'd rather they work through their back log especially if their already planned work might fix the credit transfer problem.
    • Nuke Text
      Feature Requests • • Davaned

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    • [Request] Nukes destroy .store contents of ruins/tombstones but not the objects.
      Feature Requests • • Davaned

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      ++ to all this. Ruins are a super useful input to my auto build/repair system, but they're significantly less useful if their timeToDecay can't be relied upon.
    • Solved [Bug] RMA damaging Stronghold roads
      Technical Issues and Bugs • • Davaned

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      Should be fixed now.
    • Solved [Shard2] All Stats are gone for the 1hr time range
      Technical Issues and Bugs • • Davaned

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      @davaned should be solved now.
    • Pull improvement: Allow fatigue consumption
      Feature Requests • • Davaned

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    • Disrupt_Source cost is extreme for its value
      General Discussion • • Davaned

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      It's still an extremely niche power. You'd maybe get value from it against a single source sometimes in some rooms. I think it's ok for it to be lower priced given that it doesn't represent the same raw power as the other offensive options. The only reason I can see for it being so expensive is that it is the easiest to quietly break people's code with vs room assault ones, and they were worried about on-release balance where zombie-ish players have their remotes turned off and they die. But otherwise it's definitely underwhelming in my opinion, but that's without using it due to seeing it as non-viable. Have you been using it effectively or leveled any creeps with it?
    • PWR_REGEN_MINERAL -> PWR_OPERATE_EXTRACTOR
      General Discussion • • Davaned

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    • UI - Room Overview improvement
      Feature Requests • • Davaned

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    • Strongholds and Power Creeps
      General Discussion • • Davaned

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    • [Discussion] More structures in unowned rooms
      Feature Requests • • Davaned

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      Renewing creeps is (at least was) planned for the Commander class of PowerCreeps, which I think is actually a more suitable place to have it. I'd love to see it happen Might actually be a reason for me to invest into PCs more.
    • New Arena Style Competition - Energy and Power
      General Discussion • • Davaned

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    • [Discussion] Uniformity of the world
      General Discussion • • Davaned

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      @deft-code Oh man don't make this TF2 XD That said, it could be great to have some side revenue generating options for screeps. Things like reskins or custom badges could bring in some extra cash without increasing server load.
    • Fix: Removing construction sites manually is a pain in the ass
      Feature Requests • • Davaned

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      To remove unbuilt structures with no construction progress in room roomName: Game.rooms[roomName].find(FIND_CONSTRUCTION_SITES).filter((element) => element.progress<1).forEach((element) => element.remove()); Replace roomName with appropriate name.
    • Unsolved [Forum] Error on profile page join date
      Technical Issues and Bugs • • Davaned

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      Thank tou for you report, we'll take a look
    • Creep death: more than just a delete
      Feature Requests • • Davaned

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      @ags131's pull request got merged to the PTR branch, and he receives 5 Subscription Tokens. Thanks for contribution!
    • Change default market text to have any useful information
      Feature Requests • • Davaned

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      @Davaned @KyraLee @likeafox I know this kind of necro, but I forked Screeps-SC and made the market page work again, you can find it in the screepers organisation https://github.com/screepers/screeps-sc
    • Unsolved Any chance of power creeps in 2017?
      General Discussion • • Davaned

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      https://twitter.com/ScreepsGame/status/953933832851509248
    • Solved Future of Screeps: What do the devs envision?
      General Discussion • • Davaned

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      @artch I also, don't like the idea of a paid shard, it would split the community too much imo.