So far no crashes. However, I am still getting an issue where the client's hardware acceleration would turn off randomly and stay off (and disabled) until restart. Only happens in Steam client.
Which shard is affected?
Client just closes itself at random. No error or debug log fund.
It crashes sometimes at map, sometimes in room view. But much more often in room view or when switching/loading rooms.
What should have happened?
It should not crash.
How can we reproduce this?
Idk. Play the game and see if it crashes?
OS: Windows 7 x64 SP1 CPU: Intel i5-2500K GFX: AMD R9 580 8G
All drivers up to date. Nothing else causes me any issues, just Screeps. The game is unplayable atm.
@Orlet enjoys making his creeps live a very long time. A very long time. He has some that were spawned in 2018.
Currently only 9 left from 2018. Lost over 3/4ths of my old bois to the tombstone
.withdraw bug a few months back (Dec 2019). Was a very sad day.
As of this moment, memorial wall on Shard 1 stands at 126 entries. They all will be remembered.
Yes. Outside of the fact that it has nearly killed my windows installation (something went sideways, very badly), nothing has changed. Screeps still occasionally drops into non-accelerated mode upon loading a room, and settings say "no hardware acceleration available". Despite everything else on system running fine.
Ever since the latest update my steam client would often go blank and just say "no hardware acceleration available" in the settings gear until I restart it, then everything is fine again (until next time it does that). If I exit to map and return to any room it'll be with the simple renderer.
What's up with that?
Can anyone shed some light on what's going on with the servers lately?
This is my CPU usage graph for shard1 for the past 48 hours:
Notice how the graph drastically changes from being nice and smooth in the first part to being all over the damn place, super jittery, and averaging significantly more than before. I have not changed anything in my code or room layouts since. It all started after yesterday's server restarts when shard2 died (again). I am seeing similar problem on shard3, and many of my friends on shard1 and shard2 are reporting similar CPU troubles as well.
This is much worse than we had before server migration...