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    Technical Issues and Bugs

    • ?

      This topic is deleted!
      • Guest

      2
      2
      Posts
      947
      Views
    • StructureNuker is not a valid creep.withdraw() target.
      • kirk

      5
      5
      Posts
      9769
      Views

      On thing you currently can do if you don't plan to use the nuker any more: Destroying it will cause all stored energy and Ghodium to drop to the floor, so you can try and pick up as much of it as you can.
    • Attack notifications for NPC invaders are no longer suppressed
      • tynstar

      1
      1
      Posts
      3763
      Views

      No one has replied

    • Small issue: browser reload hint :)
      • W4rl0ck

      1
      1
      Posts
      3385
      Views

      No one has replied

    • Forum issue
      • Shibdib

      1
      1
      Posts
      2487
      Views

      No one has replied

    • Solved Map stats no longer work
      • Esryok

      4
      4
      Posts
      5794
      Views

      Looks like it broke again.
    • Power Bank Decay in -ve time
      • iceburg

      3
      3
      Posts
      5309
      Views

      oh right, never noticed it before
    • Solved New blocks opened on Shard1 are broken.
      • Mashee

      2
      2
      Posts
      3829
      Views

      Thanks Serg for the fix!!  Much appreciated.
    • Solved Unable to play for 19 hours. No response from support.
      • Gink

      4
      4
      Posts
      7672
      Views

      Whew. Back finally. Thanks Artem and crew for getting this fixed finally. Now to rebuild some containers... 
    • Solved Invaders distribution
      • Moria

      1
      1
      Posts
      3280
      Views

      No one has replied

    • Game Time Coupon with No Subscription
      • Hernanduer

      1
      1
      Posts
      3758
      Views

      No one has replied

    • Solved Can't travel between rooms in Shard1
      • DoctorZuber

      2
      2
      Posts
      3892
      Views

      fixed, apparently.
    • Game.map.isRoomAvailable not working in shard1
      • DoctorZuber

      1
      1
      Posts
      3074
      Views

      No one has replied

    • Trading amok with shard update
      • demawi

      1
      1
      Posts
      3237
      Views

      No one has replied

    • Solved Github authentication seems to be using the wrong api key
      • googol

      2
      2
      Posts
      4041
      Views

      Seems to work normally again
    • Trying to withdraw from a container from inside a safemode room results in ERR_NOT_OWNER even if container is not in that room
      • googol

      4
      4
      Posts
      6799
      Views

      I created a pull request with the documentation changes: https://github.com/screeps/docs/pull/54
    • Odd behavior after shard go-live
      • SBense

      2
      2
      Posts
      4779
      Views

      Disregard, appears to be resolved.
    • exception with boosting creeps with CLAIM parts
      • bonzaiferroni

      4
      4
      Posts
      5985
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      Thanks for reporting, fixed!
    • Liink cooldown and error ERR_TIRED
      • Qrees

      3
      3
      Posts
      4329
      Views

      Ok, I have found what was the issue. I was calling Game.getObjectById(...) before "loop" was started. The first time the method is called it seems to work, but later it seems to return old instance of the object (or some other garbage).   Maybe the method should fail when being called before "loop"?
    • MAJOR Client Side Information Leakage
      • tedivm

      3
      3
      Posts
      5922
      Views

      I'd say it's pretty major since it's not documented anywhere and many people put their creep roles in the name. It's also pretty unfair to new players that it's only available to players who know about it (which due to the lack of documentation does not include a lot of people). I think you should either remove it complete (my preference) or put it in the UI so it's available to everyone.

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