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    dissi-mark

    @dissi-mark

    Dev Team

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    Posts made by dissi-mark

    • RE: Community Manager/PR/Any kind of news

      The game is actually very actively developed as @artch pointed out with the links. There are new features in the pipeline which will probably be posted on the forums pretty soon.

      The CM's are very active on slack. You can always ping us when you have questions or just want to chat with us. (just @dissi me there and I'll read it quite quickly). Please note that we are volunteers with fulltime jobs as well, which might explain where your feeling is coming from.

      posted in General Discussion
      dissi-mark
    • RE: After RCL decrease, selection of disabled structure?

      @sonoftheflame said in After RCL decrease, selection of disabled structure?:

      In the event of a RCL drop, how is the selection of which multi-level structure

      This is done by comparing the distance from the controller: https://github.com/screeps/engine/blob/master/src/game/structures.js#L197
      And the util method:
      https://github.com/screeps/engine/blob/b52164089564d1dc8a7e894835258f9a954cd37f/src/utils.js#L855

      Additionally, is there a way to influence which structure is disabled other than destroying structures; such as setting a "disabled" or "off" value?

      No. This is currently not possible.
      It opens quite a lot of ways to abuse the system if we would allow this. (transfer & disable, enable other link immediately)

      I hope this answers your question 😄

      posted in Help
      dissi-mark
    • RE: Subscription is still valid, but I am limited to 1 CPU, 5kB memory

      Does this also happen when you use this script?

      module.exports.loop = function () {
      	console.log("Cpu limit   : " + JSON.stringify(Game.cpu.limit));
      	console.log("Shard limits: " + JSON.stringify(Game.cpu.shardLimits));
      }
      

      You can create a new branch to test this on.

      posted in Technical Issues and Bugs
      dissi-mark
    • RE: Subscription is still valid, but I am limited to 1 CPU, 5kB memory

      Hey BogdanBiv,

      There should be no limit on the memory as, that's not implemented.

      Could you execute the following line of code in console and report the outcome?

      console.log("Shard limits: " + JSON.stringify(Game.cpu.shardLimits));
      console.log("Cpu limit   : " + JSON.stringify(Game.cpu.limit));
      

      It should look something like this:

      0_1511872625315_73dae963-1e50-4c74-a208-0e8f56367928-image.png

      posted in Technical Issues and Bugs
      dissi-mark
    • RE: Experimental PVP API Bug

      I changed the topic title to "The ScreepsObserver twitter feed is back up". Now people can actually click the title 😄

      posted in Technical Issues and Bugs
      dissi-mark
    • RE: Missing NPC Terminal in E100S30 on Shard0

      The issue has been fixed! Thank you for reporting it to us 😄

      posted in Technical Issues and Bugs
      dissi-mark
    • RE: New improved WebGL renderer

      Q: My Screeps runs slow on the new webGL version (low FPS)

      A: It might be related to the graphics card your PC.

      You can check which card is used by enabling the "Show renderer metrics"

      There is a section called GPU there which will display what graphics card is used. An example of this can be:

      ANGLE (Intel(R) HD Graphics 530 Direct3D11 vs_5_0 ps_5_0)

      If this is not the main graphics card of your PC but the integrated graphics you can force your browser to use the correct settings as follows:

      For NVIDIA:

      Config


      posted in News & Announcements
      dissi-mark
    • RE: I'm stuck in tutorial 2

      It looks like you got a compile error inside your script.
      You can use a linter ( like http://www.jslint.com/ ) to check what is wrong with your script.

      posted in Help
      dissi-mark