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    Technical Issues and Bugs

    • Solved Missing power banks on shard2
      • wtfrank

      6
      6
      Posts
      7600
      Views

      @artch and they're all gone again!
    • Solved Pink circle over spawn
      • starwar15432

      2
      2
      Posts
      4329
      Views

      This is most probably your RoomVisual, there is no pink circles in game objects graphics.
    • Solved Steam doesn't quit Screeps
      • Mitch

      1
      1
      Posts
      3225
      Views

      No one has replied

    • Solved NPC Event Creeps entering player rooms
      • tedivm

      2
      2
      Posts
      3834
      Views

      NPC Event creeps are nor restricted from entering living rooms. But thanks for reporting anyway!
    • WebGL Stuttering/Flickering
      • tedivm

      5
      5
      Posts
      8487
      Views

      After the update the flickering is still there (I even cleared cache to confirm).
    • Solved WebGL Renderer ranged_attack animation issue
      • Maxion

      3
      3
      Posts
      5737
      Views

      I have seen the same issue with creeps that are building or repairing as they leave the room.
    • Web version eats CPU
      • Octoshape

      4
      4
      Posts
      5800
      Views

      @artch Thanks. The Upscaling helps quite a bit. Sadly my MBP only has the integrated GPU.
    • Solved Experimental PVP API Bug
      • tedivm

      6
      6
      Posts
      10092
      Views

      experimental/nukes endpoint should work now.
    • Subscription is still valid, but I am limited to 1 CPU, 5kB memory
      • BogdanBiv

      7
      7
      Posts
      11035
      Views

      You have 90 CPU in your account. It is simply inactive because you are not spawned in the world (don't have any spawns or other game objects).
    • My subscription just killed itself with no warning
      • shedletsky

      4
      4
      Posts
      6071
      Views

      EXACTLY - sadly artch does not care about it or feel this issue important (yet).. Properly implementing abuse-proof grace period system is a quite complicated task, and our current focus is new major game features like isolated-vm and power creeps, rather than improvements which would affect a few users in a few specific cases.
    • Subscription is not working
      • Xenofix

      4
      4
      Posts
      6622
      Views

      Just interested: @Xenofix, did you get your subscription issue solved and did they find out where the problem was?
    • Local server crashing (JS Exception)
      • Thyriel

      2
      2
      Posts
      3763
      Views

      The easiest way to fix major issues with the steam version of the private server would be to uninstall the game locally, ensure the server files are deleted and reinstall. That may take less time than figuring out what specifically is wrong. Just an option
    • WebGL Renderer Blurry
      • shedletsky

      16
      16
      Posts
      24179
      Views

      @shedletsky devicePixelRatio=1.1 means you have 110% scale in your browser settings. Better to make it 100% since our engine cannot guarantee precise sprite rendering with floating point devicePixelRatio, best results are with 1, 2, 3, etc.
    • Missing NPC Terminal in E100S30 on Shard0
      • dragoonreas

      2
      2
      Posts
      4895
      Views

      The issue has been fixed! Thank you for reporting it to us
    • WebGL extensions status render error
      • Kamots

      2
      2
      Posts
      5160
      Views

      Hello Kamots, Thank you for reporting! The issue was put into the queue for fixing.
    • Accidently overwrote creeps in memory
      • Shadiez

      3
      3
      Posts
      4235
      Views

      Why were you doing Memory = JSON.parse(RawMemory.get()); //on the first access to Memory object // ...your script RawMemory.set(JSON.stringify(Memory)); It is done for you before and after the tick.
    • Error on shard1 after my code processes
      • tedivm

      3
      3
      Posts
      5623
      Views

      I can see that your shard1 console looks fine currently, so the problem is problably gone by now. According to the stacktrace you provided, it seems that some of your creeps happened to be at invalid coordinates in the room, like x:-1. It is probably related to intershard portal mechanics, we'll look into it, thanks for the info.
    • Hard lag and 100% CPU tab usage with old renderer
      • Mototroller

      3
      3
      Posts
      6889
      Views

      @artch It suddenly disappeared several hours later. Possibly it could be an issue with local internet provider routing, and some resources and utility hosts became unreachable. Cannot reproduce it same way. I'll try to investigate and dump it more carefully next time if it'll happen again, for now ticket is useless and can be deleted I think, thanks for response anyway.
    • Stuttering on new WebGL renderer
      • Lur

      3
      3
      Posts
      5926
      Views

      We've found and fixed a problem that caused bad performance and lags on ticks updates. Please check if the updated version works smooth enough for you.
    • Unsolved Possible issue with getUniqueName
      • hyramgraff

      6
      6
      Posts
      9934
      Views

      Please note that StructureSpawn.createCreep is considered deprecated, use StructureSpawn.spawnCreep instead.

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