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    Technical Issues and Bugs

    • Can't access Memory.creeps from popup editor's memory editor.
      • reelthyme

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      I notice this when the servers are under higher load. Also switching between different browsers works occassionally. Chrome works best for me when messing with memory objects (firefox is terrible for memory).
    • my code is not updating
      • JavaXCrow

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      3181
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      This must be fixed now, sorry for the inconvenience.
    • Building method returns 0 but is not building
      • retired

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      Unforchantely any number of things could be happening. The list: Do you have a work component and a carry component on the creep? Does it have energy? Have you run out of energy? Did you put some sort of limit so that the creep only spends on x conditions? Did you run out of cpu? Is the target you're trying to build to valid? Are you trying to do several of these within the same tick?
    • Integration with Github repo returns error
      • antigluk

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      1
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      2124
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      No one has replied

    • Broken room E12S9 and 'TypeError: Cannot read property 'null' of undefined'
      • TooAngel

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      4142
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      Answered in your support ticket.
    • CPU usage (measured from start of code) jumping?
      • reelthyme

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      Cool, it seems to have gone away mostly. I measured the start CPU average overnight at it's around 3.5 CPU, very reasonable.
    • Maximum Call Back Size Exceeded
      • RaskVann

      4
      4
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      5023
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      Try to debug those findNextRoom calls, it seems to be a problem in the recursion in your code.
    • Retrieving spawner id then referencing memory returns null
      • RaskVann

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      Wish I could edit my previous posts. Thanks for everyone that helped. The issue was due to a bad recalledSpawner reference. Issue is resolved.
    • New Ramparts are disappearing after 1 tick on creation
      • retired

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      I also noticed that the newly created rampart has a decay with a negative value.
    • My room is frozen ??
      • JavaXCrow

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      4679
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      Thanks.
    • error: 'branch does not exist' (grunt-screeps)
      • TheZanke

      3
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      4186
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      Thanks for reporting. Fixed.
    • Won't take payment.
      • JavaXCrow

      3
      3
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      3896
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      Please take note that all payments are done by another company called Xsolla. You should contact their support. We cannot help you with any issues regarding payments, nor can we change the payment UI.
    • Inconsistent pathing CPU cost
      • ThyReaper

      6
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      6920
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      I’m unaware of any methods of disabling garbage collection during execution of a specific code fragment (if you know them, please share). You can manually execute only non-incremental major GC runs that take very long time, and if you run them after each player script is over, it can easily make ticks 2 times slower and even more. Besides, another problem apart from the GC is runtime code optimizations that the V8 executes when analyzing code. They are very dependent on usage patterns that can vary from tick to tick, and various optimizations can behave differently. As for the API methods relating to CPU controlling – yes, we consider adding them in the future.
    • Can't finish a tutorial (stuck on setting roles)
      • UMonster

      2
      2
      Posts
      3195
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      Thank you for reporting. This issue must fixed by now. Please refresh the page and try again.
    • RoomPosition.lookFor("flag") is broken
      • xoposhiy

      4
      4
      Posts
      4950
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      This brings up a flaw in the API that there is no difference between a failed look-up and a search that turns up empty.
    • ERR_NO_PATH from room E6S16 to E7S16
      • Vertigan

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      Before you ask, the boxes of room positions shouldn't be obscuring paths in the rooms where the creeps are getting stuck. I can provide an example using the room history player (I've pulled out of the two rooms that were causing problems).
    • Custom mode simulation is broken
      • xoposhiy

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      2821
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      No one has replied

    • I think the game pathing between rooms just broke
      • GiantZoc_

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      4035
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      Yeah, this was fixed shortly after I noticed it.
    • Source keeper lair can no longer be found with FIND_HOSTILE_STRUCTURES
      • Persane

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      2553
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      No one has replied

    • Cannot pass the tutorial because of exceptions in console
      • Zeptor

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      3289
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      Nevermind, everything is OK for now. Pretty strange, because I tried to restart browser. Anyway, issue is resolved, sorry for inconvenience.

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