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    Technical Issues and Bugs

    • Memory not showing in top left corner
      • Dissi

      2
      2
      Posts
      1522
      Views

      Fixed.
    • PathFinder.search giving strang results.
      • Regenuluz

      8
      8
      Posts
      13266
      Views

      Well, I don't get the path cost returned(Feature request, right there.), so it's hard to look at that. However, the only difference in the path that's 98 and 97, is that at some point along the way it moves in direction 8, instead of moving 1 and then 7, all of it is on road, but since moving 1 step diagonally is both faster(tick wise) and costs the same as moving up and then left, the difference in cost would be 1.
    • Memory Changed By Another Account - Account Breached
      • RaskVann

      12
      12
      Posts
      12970
      Views

      We have just deployed a patch which is intended to track down this malfunction. We need to know about every single case of when this happens again, so please post it here every time.
    • Waiting for Data
      • B0073D

      1
      1
      Posts
      2240
      Views

      No one has replied

    • Can't claim controller: getting ERR_GCL_NOT_ENOUGH
      • NhanHo

      1
      1
      Posts
      2365
      Views

      No one has replied

    • GitHub webhooks integration broken?
      • B0073D

      3
      3
      Posts
      3425
      Views

      Fantastic! Works great now! About five seconds between when I commit and push to when it turns up on the screeps scripts screen. Thanks very much!
    • new Pathfinder may cause timeouts?
      • avdg_

      4
      4
      Posts
      5232
      Views

      We have found and fixed a bug which may cause that. Please report if you have any further incidents of this issue. 
    • dismantling a powerbank
      • chris

      1
      1
      Posts
      2741
      Views

      No one has replied

    • Lost memory
      • Pascow

      15
      15
      Posts
      14832
      Views

      Neither do I
    • default flag (white-white) not set
      • Avicenna

      5
      5
      Posts
      5663
      Views

      OK, this must be fixed now.
    • New Pathfinder - PathFinder.CostMatrix issue
      • Dissi

      3
      3
      Posts
      2588
      Views

      Thanks for reporting, fixed.
    • Game.cpu returns wrong limit
      • chris

      3
      3
      Posts
      3880
      Views

      I don't get it why all the other calculations are done correctly then...
    • URGENT Email
      • Skorp

      2
      2
      Posts
      3372
      Views

      The PTR does indeed send a subscription email like you described. I've received several of them.
    • dismantle works on structures on ramparts
      • bkconrad

      2
      2
      Posts
      2881
      Views

      Thanks for reporting, fixed.
    • Inconsistent spawn placement rules
      • Persane

      2
      2
      Posts
      3050
      Views

      This has been changed in today's changelog.
    • Newbie sector center room is broken
      • bkconrad

      3
      3
      Posts
      4057
      Views

      Thanks, fixed.
    • Creep moves off exit but still room swaps on the next tick
      • bkconrad

      5
      5
      Posts
      6056
      Views

      You're right, I've misread the problem.It's hard to say anything until there is a piece of code that moves your creep. I'm almost sure, that your creep had a .move(LEFT)/.move(RIGHT) commands executed (or moveTo() or moveByPath(), etc) that tick.If not - it looks like a bug definetly. Can you please doublecheck that a creep is not commanded to move, then publish the creep's movement code?
    • Any way to reset my free trial subscription if I didn't want it activated yet?
      • LastMethBender

      2
      2
      Posts
      2342
      Views

      Your Twitter Promo subscription has been reset. Tweet once again and click "Check" on this page when you are ready to start in the World.
    • Too many rooms
      • TooAngel

      4
      4
      Posts
      4469
      Views

      Nice catch, thanks for reporting, fixed now.
    • Double melee attack issue
      • neomatrix

      3
      3
      Posts
      3968
      Views

      Yes, this was a bug which is fixed now. Regarding attacking Power Banks it could also be a bug (another one), please report.

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