Not sure how I got in this scenario, but apparently after running my ai with the new pathfinder, I got in a scenario where my ai was half dead and timing out. After removing `PathFinder.use(true)` this seems fixed.
Of course it`s just speculating if the new pathfinder actually caused the fix (or just a push of the code triggered it) or what in the new pathfinder may cause the timeout... But I guess it`s better way better to post this incident anyway in case other may have similar troubles.