Navigation

    forum

    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    1. Home
    2. Technical Issues and Bugs
    • Newest to Oldest
    • Oldest to Newest
    • Most Posts
    • Most Votes

    Technical Issues and Bugs

    • [pull request] Client-side validation of Creep.build
      • CGamesPlay

      1
      1
      Posts
      3039
      Views

      No one has replied

    • execution of actions bug
      • tedivm

      5
      5
      Posts
      5548
      Views

      My mistake, just found another ticket(633) where Artem says it's a bug and will be fixed someday. Still, I'd like to leave it as it is now (leave the feature but update the documentation) : the attack-by-move feature is limited with creeps' `fatigue` and is not a 100% alternative to `creep.attack()`.
    • NPC market orders broken
      • Atavus

      8
      8
      Posts
      9140
      Views

      Seems broken again! http://i.imgur.com/YDErDKj.png
    • Access to source cut off by novice zone wall
      • Bovius

      5
      5
      Posts
      6889
      Views

      Wow that was fast! 
    • Main room unresponsive
      • tj007alfa

      8
      8
      Posts
      7408
      Views

      Others have no problems with your rooms because only you can see your flags
    • CPU Usage up since last night's update
      • roncli

      4
      4
      Posts
      5002
      Views

      Xist, that's my strategy too.  Logging is the first thing to go, that's 15-20 CPU freed up when that is turned off. It seemed to settle down the 2nd day, and I was under control with logging on again... until I nabbed another room for remote mining ^_^
    • RoomPosition.getDirectionTo returns the wrong direction
      • Xist

      2
      2
      Posts
      3916
      Views

      That cross-room bug also affects `RoomPosition.getRangeTo()`
    • Room controller graphics inaccurate
      • tedivm

      1
      1
      Posts
      1329
      Views

      No one has replied

    • Player respawned but controller is still downgrading
      • Maxion

      2
      2
      Posts
      3415
      Views

      Problem is even worse! After the timer went to zero controller level did not drop. Now it stays to level 7 and room is not usable - claim or reserve does not work. I have 3 sutch rooms in my territory.
    • structureController.sign access issues
      • Dewey

      5
      5
      Posts
      6807
      Views

      Fixed in this commit.
    • Spawn recycling unbuilt creep
      • Cae

      2
      2
      Posts
      3579
      Views

      Fixed in this commit.
    • Promises seem to bypass CPU limits
      • CGamesPlay

      4
      4
      Posts
      5778
      Views

      The PR is merged, thanks for contributing.
    • notifyWhenAttacked doesn't work for walls
      • Zifnab

      2
      2
      Posts
      2669
      Views

      Same thing happens when dismantling roads Spams me with attack messages in my email. Although roads don't even have the checkbox in the UI like walls do, and `notifyWhenAttacked(false)` still returns 0 but doesn't do anything.
    • Screeps not syncing with Github
      • starwar15432

      1
      1
      Posts
      2854
      Views

      No one has replied

    • Spawning spawn attack bug
      • neomatrix

      2
      2
      Posts
      3363
      Views

      UPDATE: such a spawn still may be `dismantled`, but not `attacked`.
    • Game eating up RAM and disk usage
      • Zettin

      5
      5
      Posts
      6602
      Views

      Same problem here ! I've no problem on my Desktop PC (Windows 10) but when I try to play on my Macbook the game eat up too many CPU (more than 100%). I've try to play through Steam client, Google Chrome browser or Safari browser... Any ideas to understand why I have this problem ? Thanks !
    • carry.energy returns wrong amount
      • Kronecker

      1
      1
      Posts
      1680
      Views

      No one has replied

    • big increase in global resets in last six hours
      • tedivm

      2
      2
      Posts
      1443
      Views

      This has been resolved in the last 30 minutes or so.
    • Steam Login Issues
      • tedivm

      5
      5
      Posts
      8425
      Views

      Thanks everyone, I was affected by the problem and seeing here and on steam that the screeps team is quickly on the problem and that the community helps out as good as it can makes me happy.
    • creep.moveTo bug with ghost creeps
      • ganger-M

      3
      3
      Posts
      3224
      Views

      Sorry for the late answer: No I have nothing enabled or disabled I tried ignoring creeps, this did not solve the issue.. It is probably a pathfinding issue, since creep.move(direction) works fine.   I have another bug regarding safe mode, my creep got hit at location (29, 19) see the link below: https://screeps.com/a/#!/history/W72N29?t=16630367  

    Move Topic