console.log(creep.carry.energy) (in module.exports.loop function) returnes wrong values inconsistent with what the ui and game logic suggest. ie. a creep that shows carry: 50x energy in the ui would return diffrent numbers (as it appears between 0 and 50) in consecutive ticks, without the creep performing any actions that would change the carry.energy amount.
Kronecker
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carry.energy returns wrong amount