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    Topics created by wtfrank

    • Unsolved Alpha map doesn't show room art via player walls
      Technical Issues and Bugs • • wtfrank

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      2171
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      No one has replied

    • Arena: ability to download console log transcript at end of match
      Feature Requests • • wtfrank

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      2013
      Views

      No one has replied

    • Unsolved Arena: crash when logging under-construction StructureTower object
      Technical Issues and Bugs • • wtfrank

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      1793
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      No one has replied

    • Unsolved Arena profile: Best Rating rather high after few games
      Technical Issues and Bugs • • wtfrank

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      1806
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      No one has replied

    • Unsolved Arena: prototype of opponent construction site not available in S&S
      Technical Issues and Bugs • • wtfrank

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      2065
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      No one has replied

    • Arena replay/console keyboard navigation
      Feature Requests • • wtfrank

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      2814
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      Good idea, we'll see what we can do
    • Unsolved Arena: "fame" replays don't stream in every hundred ticks if you start watching early
      Technical Issues and Bugs • • wtfrank

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      2384
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      No one has replied

    • Unsolved Arena: typeof creep.id == "number"
      Technical Issues and Bugs • • wtfrank

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      1964
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      No one has replied

    • Arena leaderboard: ability to navigate to end of list or your position
      Feature Requests • • wtfrank

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      2880
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      The infinite scrolls works ok with mouse scroll wheel on my PC. I can move down through the list by spamming the scroll wheel although it's not particularly fast. It doesn't work very well on my laptop touchpad, using the scrollbars to progress down through the list. Page-down works throughout the part of the "infinity scroll list" that has been fetched. But pressing page down at the bottom of the list does not trigger a fetch of any more of the list.Page-up works fine - it takes you back through the list as expected.
    • Ability to pin multiple creeps while viewing replay
      Feature Requests • • wtfrank

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      I just spotted that arena has something along these lines already - so hopefully there's already a secret plan to bring this functionality back to world! ![0_1710676221238_1a498658-7f22-4d17-b266-5538f01bc321-image.png](/forum/assets/uploads/files/1710676216468-1a498658- 7f22-4d17-b266-5538f01bc321-image.png)
    • Ability to view adjacent rooms when replay data not available
      Feature Requests • • wtfrank

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      3482
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      @wtfrank the problem seems to be that in app.css in package.nw, z-index 20 on the history-no-data div pushes the no-data screen on top of the exit bars. none of the classes for the exit bars have a z-index so end up behind the no-data div.
    • Unsolved Invader StructureTowers.isActive() returns false
      Technical Issues and Bugs • • wtfrank

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      2203
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      No one has replied

    • Filters in console
      Feature Requests • • wtfrank

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      2378
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      No one has replied

    • Market could display effects of compounds/boosts
      Feature Requests • • wtfrank

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      2511
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      No one has replied

    • thousands separators in market numbers
      Feature Requests • • wtfrank

      2
      2
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      2797
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      It appears only to be the cpu unlock, pixels and access keys that have this problem. Everything below the top 3 seems to be fine.
    • Unsolved Switching shards doesn't update all UI elements properly
      Technical Issues and Bugs • • wtfrank

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      3306
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      No one has replied

    • console can filter by currently viewed shard
      Feature Requests • • wtfrank

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      3465
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      No one has replied

    • Solved Manual safemode application seems to be unreliable on private servers
      Technical Issues and Bugs • • wtfrank

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      5696
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      @wtfrank This is now fixed in the latest screepsmod-mongo build, I just deployed it to both S+ servers and confirmed it working
    • Unsolved isRoomAvailable() not consistent with world map view
      Technical Issues and Bugs • • wtfrank

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      3655
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      @wtfrank we already planned some rework of room status api. Thank you for your report, we'll pay attention to this case during the rework.
    • Unsolved Market breaks back button
      Technical Issues and Bugs • • wtfrank

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      4797
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      @wtfrank thanks for the report, we'll take a look