Navigation

    forum

    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    1. Home
    2. wtfrank
    3. Topics
    • Flag Profile
    • block_user
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Groups
    • Blog

    Topics created by wtfrank

    • Unsolved Switching shards doesn't update all UI elements properly
      Technical Issues and Bugs • • wtfrank

      1
      1
      Posts
      1626
      Views

      No one has replied

    • console can filter by currently viewed shard
      Feature Requests • • wtfrank

      1
      1
      Posts
      1652
      Views

      No one has replied

    • Solved Manual safemode application seems to be unreliable on private servers
      Technical Issues and Bugs • • wtfrank

      3
      3
      Posts
      2607
      Views

      @wtfrank This is now fixed in the latest screepsmod-mongo build, I just deployed it to both S+ servers and confirmed it working
    • Unsolved isRoomAvailable() not consistent with world map view
      Technical Issues and Bugs • • wtfrank

      2
      2
      Posts
      1920
      Views

      @wtfrank we already planned some rework of room status api. Thank you for your report, we'll pay attention to this case during the rework.
    • Unsolved Market breaks back button
      Technical Issues and Bugs • • wtfrank

      3
      3
      Posts
      2158
      Views

      @wtfrank thanks for the report, we'll take a look
    • SpawnCreep() additional option: notifyWhenAttacked
      Feature Requests • • wtfrank

      1
      1
      Posts
      2359
      Views

      No one has replied

    • Ability to view intershard segments in Memory segment viewer
      Feature Requests • • wtfrank

      1
      1
      Posts
      1634
      Views

      No one has replied

    • Unsolved Error after switching code branches in browser
      Technical Issues and Bugs • • wtfrank

      2
      2
      Posts
      1892
      Views

      I think Screeps used up all the space your browser has for it. You could try deleting some branches, if you’re able to get into the branch list. If that doesn’t work, you could also go into your browser’s settings and delete the data for screeps.com: https://www.thewindowsclub.com/clear-cache-cookies-specific-website
    • Unsolved Humble bundle store page out of date, talks about 10 CPU
      Technical Issues and Bugs • • wtfrank

      3
      3
      Posts
      2360
      Views

      Pretty sure they can at least contact humble store and ask them to correct the description Stores won't "just put things up for sale", they need developer's contact and permission to do so, at the very least.
    • Unsolved rampart creation/destruction in replay causes large cpu spike
      Technical Issues and Bugs • • wtfrank

      2
      2
      Posts
      1769
      Views

      The same happens to any of my rooms in Steam client whenever rampart configuration is changed by adding/removing ramparts or making them public/non-public. Just seems to lock the client up for a non-insignificant amount of time.
    • Market Usability: communicate effect of each compound
      Feature Requests • • wtfrank

      5
      5
      Posts
      3302
      Views

      N-thed, really. Minerals page is probably my top most opened screeps doc page already...
    • Unsolved Used CPU gets rounded up to whole numbers, which penalises cross-shard bots and makes bucket-regen impossible at 1 CPU assigned
      Technical Issues and Bugs • • wtfrank

      6
      6
      Posts
      2700
      Views

      The other major problem with this is that it means you can't assign 1 CPU to a shard, as the bucket can never regenerate even if you do almost nothing in your tick.
    • Power creep first kill bounty
      General Discussion • • wtfrank

      2
      2
      Posts
      2253
      Views

      Dunno if it's the first but I'll take your money. https://screeps.com/a/#!/history/shard2/W26S33?t=14863686
    • Announcing a bot-free nursery
      General Discussion • • wtfrank

      7
      7
      Posts
      4462
      Views

      happy to outsource
    • Unsolved Missing loads of CPU allocation on partially-active shards
      Technical Issues and Bugs • • wtfrank

      8
      8
      Posts
      4738
      Views

      @davaned Sounds reasonable, we'll see what we can do.
    • Novice Zones => reduced code size
      Feature Requests • • wtfrank

      4
      4
      Posts
      2882
      Views

      I in general agree to @wtfrank's idea. There needs to be a way to limit the proliferation of open source codebases among newbie zones. Hell, check the respawn zones on shard3, most of them are full of Overmind bots. @Smokeman that's what the newbie zones are for. Setting up entire shard like that would be inefficient, and result in most newbies not learning anything and/or just leaving their code vegetate on the shard. Timed safe area for initial development is a much better incentive to "get sh!t going". And I'm yet to see a person who'd go out of their way to wipe all the rookies from a rookie area once it despawns. Most of this community are incredibly welcoming to new players, at least to the ones who are actually developing their own code. And finally, getting roflstomped early in the game can also act as a great motivator. Need to exact revenge on someone can really get you going. Speaking of motivation, all those overmind bots in my vicinity on shard3 have been a good motivator for me to get going with stuff too. I've been using them as punching bags to test/develop battle code. But I am not OK with them spawning in a rookie zone and driving the real rookies away from the game.
    • Steam Award nominations
      General Discussion • • wtfrank

      14
      14
      Posts
      8753
      Views

      @tigga that's how Skynet gets born!
    • Unsolved Difficult to implement reasonable mutual exclusion when shard stops executing code immediately after creep leaves shard
      Technical Issues and Bugs • • wtfrank

      1
      1
      Posts
      1533
      Views

      No one has replied

    • Solved Convoys don't seem to be working on shard2
      Technical Issues and Bugs • • wtfrank

      6
      6
      Posts
      3270
      Views

      As far as I can see, they're fixed.
    • Unsolved RangeError: Array buffer allocation failed
      Technical Issues and Bugs • • wtfrank

      1
      1
      Posts
      1734
      Views

      No one has replied