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    Topics created by KyraLee

    • Solved Unremoved Novice Zone Walls
      Technical Issues and Bugs • • KyraLee

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      @kyralee Nope. Maybe a temporary issue with caching or something. Please report if you see it again.
    • Claim Part Boosting
      Feature Requests • • KyraLee

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      I've always thought that lack of boosts on CLAIM bits was a bit odd, but then, the entire part is a special snowflake in many terms (no renewal, reduced lifespan, no boosts). Although adding boosts would be an interesting idea. Increase the amount of ticks removed from an enemy claim when using attackController Increase the amount of ticks added to a friendly reserve when using reserveController Decrease the cooldown on subsequent attacks when using attackController These three I'm all fine with, and don't see them breaking any game mechanics Decrease the fatigue generated by claim parts This one's kinda.... weird. Personally, I don't see much use for it, since just slapping more MOVE parts on the creep, or boosting them, would nearly always be more efficient and cheaper. Increase the range of the actions enabled by the claim part Now this one is a problem. A lot of code (for ramparts deployment, etc.) is built around the fact that any creep-controller interaction must be at melee range. This change would break it a lot. All in all I think adding boosts to CLAIM parts might be an interesting addition.
    • Modify Tip of the Day to be More Accurate
      Feature Requests • • KyraLee

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      So they do decay from use and just over time, I didn't realize that. I would still think we could make the tip more accurate. Roads and Tunnels decay from use and over time, so don't forget to repair them.