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    Topics created by CrAzYDubC

    • Unsolved Negative Pixels
      Technical Issues and Bugs • • CrAzYDubC

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      No one has replied

    • Unsolved Decayed structures do not call event log.
      Technical Issues and Bugs • • CrAzYDubC

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      1445
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      Is there any update on this behavior?
    • Ability to pass custom heuristic formula to pathfinder.search
      Feature Requests • • CrAzYDubC

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      @systemparadox The implication may be quite practical. For example I once found the blog post about pathfinding in the Factorio devs blog, they split the world onto square chunks (which we have out of the box), do reverse pathfinding over chunks, like Game.map.findRoute but keeping the closed set, and then use standard A* (not even JPS!) with a custom heuristic function to use the saved closed set of chunks search as a guide.
    • Unsolved Claiming a controller does/does not disable power
      Technical Issues and Bugs • • CrAzYDubC

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      1169
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      It's the other way around. Unclaiming the controller (or letting it downgrade to 0) disables power. https://github.com/screeps/engine/blob/4a9595940970c5eac711ce045cfa571ba64d46db/src/processor/intents/controllers/tick.js#L54 https://github.com/screeps/engine/blob/4a9595940970c5eac711ce045cfa571ba64d46db/src/processor/intents/controllers/unclaim.js#L26
    • Get shard names and decoration manipulation
      Feature Requests • • CrAzYDubC

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      @jbyoshi My man. I even asked this on #help and no one knew.. haha. Must be overlooked by a lot of people. Thanks!