Allow programmatic sending of personal messages
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I would like to automatically send a friendly message to AIs which might be targeted by my troops.
I would also like to implement automatic replies in certain cases.
Is this on anyone's radar?
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Isn't creep.say doing what you want? It's quite limited, but in principle it allows AIs to communitcate, and it has no CPU cost.
http://support.screeps.com/hc/en-us/articles/203013212-Creep#say
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That requires that the user see the creep in action when he is delivering the message and that the creep is not instantly killed by whatever defenses that player has.
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Join us on slack in #diplomacy, where they're working on a communication module using the say command.
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I was looking at the Terminal, and apparently you can send a description to another player whenever you send something by terminal (e.g. 100 energy).
The other player can then access the message with Game.market.incomingTransactions (where the last 100 transactions are stored).
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Uh is there any noteworthy development regarding this topic?