This is an older project that would send SMS and Slack notifications from inside the game. It relies on an external service though.
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[Alliance] The Culture
Member List
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RE: Telegram bot for Game.notify
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RE: @artch Precisely this attitude
@zortea considering how far you have to go to get banned from this forum- basically alienating and annoying the entire community- I would say that the standard isn't really that high. You basically have to try to get banned from here.
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RE: Ideas for next seasons
Pyramid Challenge / King of the Hill.
Stack a few shards on top of each other, with each higher shard having less resources and space. Each shard has prizes associated, which each higher shard having more rewards, but the rewards end up getting split amongst all players with claimed rooms on that shard.
This can then incentivize later stage players to abandon lower shards for the higher rewards, which could help keep a balance in place (new players spawning on shard0 won't get wiped immediately as the more skilled players are already on shard 3). The shrinking shards helps incentivize battles at the higher levels, and since they're smaller they should hopefully require less resources. Top shard can be a single 10 by 10 block.
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RE: Decorations update
I know I'm a bit late to the discussion, but I think this feature set is great and the implementation was really well done.
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RE: Decorations update
Awesome! That's a good change. Would it be possible to add a counter of how many items are visible? I can do math but it gets quite old quite quickly:
Something like this
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RE: Local server doesn't render map
Another alternative is to use the API, set a password using authmod
https://server.screepspl.us/web
has a change password page, as does any other server running screepsmod-auth and screepsmod-admin-utils.Then a simple script like this should set the badge (place in empty folder,
npm install screeps-api
, then run)const { ScreepsAPI } = require('screeps-api') ScreepsAPI.fromConfig('splus1').then(async api => { const ret = await api.raw.user.badge({ type: 24, color1: '#ff0000', color2: '#ffb400', color3: '#ff6a27', param: 0, flip: false }) if (ret.ok) console.log('Badge Set') })
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RE: Changelog 2020-03-24
So, two things on this one, first, it looks like the screeps backend-local module hasn't been merged to master and published yet, so
system.setTickDuration
doesn't exist in the CLI. Second,screepsmod-admin-utils
has the wrong help text in it, I'll poke at it tomorrow and fix that text.As a workaround, for now, you can force an older version of screepsmod-admin-utils to get the tick rate function back.
if using
screeps-launcher
just add this to yourconfig.yml
(keep it in the mods list too)extraPackages: screepsmod-admin-utils: '^1.13.0'
or if using npm directly:
npm install --save screepsmod-admin-utils@^1.13.0
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RE: Client crashes on keyboard input (linux)
I'm having this issue with an uptodate Arch Linux install. I get the error:
(nw:1310757): Pango-ERROR **: 15:24:53.582: Harfbuzz version too old (1.4.2)
It appears that newer pango versions have broken it, Plexamp has the same issue: https://forums.plex.tv/t/plexamp-linux-crash-on-launch/444951/38
The current fix seems to be downgrade pango (Not ideal IMO as it breaks other apps like Thunar)
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RE: Static Source Farmer Structure
I like this idea. There's something to fight over in unowned rooms with this - you can't just retreat and recycle the creeps and wait for me to go away; if you do that, you'll lose a structure that cost a lot of CPU and energy to build.
Burning ops is neat too - give another use besides PCs for that resource.
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RE: Manual safemode application seems to be unreliable on private servers
@wtfrank This is now fixed in the latest screepsmod-mongo build, I just deployed it to both S+ servers and confirmed it working