New improved WebGL renderer
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Hello,
United color flag seem to let underlying dual color flag show up.
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Reproduce: Put 2 flags on the same position, first with colors (a, b) and second with colors (c, c).
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Result: New renderer is showing me a flag with colors (c, a).
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Expected result: Old renderer would show me a flag with colors (c, c).
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If extensions are built whilst you are watching the room it stays at the black circle instead of showing how much energy it has in it.
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Update:
- Fixed a memory leak which could lead to a WebGL crash after extensive usage.
@stybbe @NFL @Arcath thanks for your bug reports, they will be fixed on Monday.
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This is how the new renderer looks like on my laptop. All rooms look like that both on Chromium and Firefox.
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@eduter What do you see on this demo page, is it working properly?
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@artch I just tried all examples on that page. Everything seems to work.
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@eduter Would you like to help us debug this on your laptop and have a remote session via TeamViewer (~30 min)? If so, please write to contact@screeps.com, we'll arrange this.
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Update:
- Bugfixes.
- WebGL renderer is now turned on by default.
- New display options dialog: