Is there a way to increase the polling speed of the Steam app?
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I got a private server running on a VPS.
I set the update frequency to be 1 tick = 20 ms.
This seems to be working fine except that now in the Steam client the state of units doesn't update fast enough and they appear to teleport around. Is there a way to make the Steam client poll the game state at 50 Hz?
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I don't think there is any polling involved.. the client is using a websocket and the server pushes the data to the client.
I think the problem is the animations of the creeps that is drawn by the client.
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The server caps the updates at one per second, faster updates used to nearly instantly freeze and crash the client
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Check the
config.backend.socketUpdateThrottle
option here. You can add a mod that changes it like this:module.exports = function(config) { if(config.backend) { config.backend.socketUpdateThrottle = 100; } };
But setting it to 50 Hz is a bit crazy idea and won’t perform any good.
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Thanks for the tip!