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    Posts made by Shibdib

    • Forum Alternatives

      No one uses these things outside of responding to announcement threads and asking simple questions that are better suited to the slack.

      A new player looks at this forum and thinks "Ya this game is dead".

      Why not move announcements to an article system with comments and provide further emphasis on slack for everything else. User support beyond game questions can move entirely to the support ticket system that no one knows about (unless you ask in slack).

      posted in General Discussion
      Shibdib
    • RE: Alpha Map - Same color as plains

      @shibdib said in Alpha Map - Same color as plains:

      @artch All good, I know o4 was commenting about squishing bugs. Just wanted to make sure this thread didn't get lost in the shuffle

      Apparently this got lost in the shuffle

      https://i.imgur.com/YUa94hk.gif

      posted in Technical Issues and Bugs
      Shibdib
    • RE: Season #2

      I'm honestly not sure how I feel about this concept... which I guess is a good thing? Maybe?

      posted in News & Announcements
      Shibdib
    • New Forum Notification Issues

      NVM, false alarm. Refreshed a see a new announcement thread now.

      There's still some claims on slack that it's appearing when it shouldn't tho

      posted in Technical Issues and Bugs
      Shibdib
    • RE: Alpha Map - Same color as plains

      @artch All good, I know o4 was commenting about squishing bugs. Just wanted to make sure this thread didn't get lost in the shuffle

      posted in Technical Issues and Bugs
      Shibdib
    • RE: Alpha Map - Same color as plains

      This is still an issue... I can't use the alpha map because my creeps and structures match the plains color

      posted in Technical Issues and Bugs
      Shibdib
    • RE: A release procedure for changes

      I think most would just be happy with a blog post with change notes. Don't need big announcements for everything.

      posted in Feature Requests
      Shibdib
    • RE: Is Screeps ever receiving a Discord?

      As was already said it would fracture an already small community. There's some discords out there for individual servers but slack is and will remain the "official" chat platform.

      posted in General Discussion
      Shibdib
    • RE: A release procedure for changes

      A small example of a missed opportunity was the bugfix that went out yesterday for seasonal regarding collectors being walkable. Most of us assumed that was intended, and a few wrote code to make use of it (with guards, etc..) so when the "fix" was put in it broke some code and wasn't discovered until o4 commented on slack.

      posted in Feature Requests
      Shibdib
    • RE: Respawn in season shard

      If you can't get to RCL3 in the first safemode you need to look at your code and not look for handholding. Even with a novice/respawn zone, code at that level will not last on a competitive shard such as seasonal.

      posted in General Discussion
      Shibdib
    • RE: Game.cpu.generatePixel change

      @nobodysnightmare This is actually more receptive than usual unfortunately...

      posted in News & Announcements
      Shibdib
    • RE: Game.cpu.generatePixel change

      I brought this up on slack and it actually got more approval than I expected.

      Remove pixel generation entirely and remove the ability to buy and sell pixels on the market. Make it a 100% cosmetic currency that can only be purchased with $$. That's probably the only actual way to balance it. I've been farming credits selling pixels to the point that credits don't matter anymore so you've basically broken your game economy more than it already was.

      posted in News & Announcements
      Shibdib
    • RE: Allow dismantling ruins

      better solution would probably be to just cut the decay time for those ruins way down... no reason an empty ruin should last that long

      posted in Feature Requests
      Shibdib
    • RE: Alpha Map - Same color as plains

      I'm fine with player icons being hard to see because of the color choice, but the actual creeps and structures should be plainly visible on the map. The Green/Red on the original map works (maybe add some toggles for specific color blindness) just make that the default on the new map until you sort out the color issue.

      posted in Technical Issues and Bugs
      Shibdib
    • Alpha Map - Same color as plains

      My creeps/structures are the same color as plains.. making the map less than useless

      posted in Technical Issues and Bugs
      Shibdib
    • Rampart Max HP

      I don't think there's any huge disagreement that the max hp for ramps and walls is a bit absurd. I propose decreasing the max on both substantially and having ramparts have a lower cap than walls.

      This will help combat turtling/stagnation of the users that have max ramparts and aren't worth the effort to try and kill. Also by having ramparts being lower than walls it creates weak points in barriers and encourages the use of more intricate defenses rather than just surrounding yourself in ramparts. (A rampart is basically the gate in a medieval wall sense, the gate is typically the weakest part of a wall but obviously has the benefit that it's able to be used to pass the wall. Them having the same HP cap doesn't make any sense)

      posted in Feature Requests
      Shibdib
    • RE: Decorations update

      The "Alpha" map being absolute junk aside (very haphazard use of the term Alpha but whatever)

      The floor/wall textures make some rooms literally painful to look at. Everything else is cool and lets the player customize, but the ability to change floor and wall textures doesn't seem like it was very thought out.

      posted in News & Announcements
      Shibdib
    • RE: Discussion: long-range logistics revamp

      This just seems like one of those ideas where it feels unnecessary. Why not flesh out power creeps more or make commodities less useless. More depth there would help more than another min/max tool that a small percentage of your playerbase will use

      posted in News & Announcements
      Shibdib
    • New Market Mod

      I've created a new market mod that tries to simulate supply and demand.

      Further info can be found - https://github.com/ScreepsMods/screepsmod-dynamicmarket

      This is still in the ~Testing~ stages. So any issues please reply here or better yet jump in #screepsmods channel on slack.

      posted in Private servers
      Shibdib