Having an operate link that will decrease the cooldown of links and/or enable use with minerals. Maybe also at a cost of increasing energy lost. Or it can increase the amount that is stored/transfered from 800 to 1600;
Reasons against is:
How useful it would be?
It would create just one single best solution: put them strictly at the room edge and operate it.
May cut off the part of gameplay about auto placing links.
Used for SK rooms that have high energy output that Links can't keep up with.
Used for upgrading controller, and in conjunction with Operate Controller.
Used with renew_source, currently if two links are greater than 30 distance you cannot transfer 8000 energy in 300 ticks. Math: Lv 5 Renew_source provides 250 energy per 15 ticks, 3000 base with 300 tick regeneration, so max energy in a 300 tick cycle is 8000 ((300/15)*250+3000) energy. To transfer 8000 energy you need to transfer 10 times(8000/800). Link cooldown is based of of distance, so if a link to link transfer is greater than 30 units then it cannot transfer all energy from a lv 5 renew source.
Some tibits - Using a link has some extra hidden intent costs - transfer to Link, Link to Link, withdraw from Link, transfer to storage. That is 4 Intents to transfer 800 energy.
The Player that has the highest Energy Harvested only uses links for non-remote sources.