I understand this is to help the market, and I agree with Dissi that this is a good change for Minerals, to make them more valuable.
But as it is, it requires energy for literally everything in this game - you're nerfing energy income while the existing upkeep and production costs remain the same, which is going to be difficult.
Additionally, the energy costs to perform terminal transactions is going to be a huge limiter still. Which reduced energy income there will be even less reason to use the market, especially more than a few rooms away - and frankly, if it's in the distance that I could ship it with creeps, I feel like it defeats the point of having a market.