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    Posts made by Bazsi1224

    • RE: How to lower CPU usage

      Hello there,

      Optimizing CPU usage is one of the key challenges in the game. Without seeing your code, I can just say basic things.

      • Cache what you can
      • Check if you have CPU intensive functions which are not needed to call each cycle
      • Join the Screeps discord server, and check the #cpu-clinic thread
      posted in Help
      Bazsi1224
    • RE: Amount of High mineral is 35.0K.

      Hi there!

      It is working as expected. What you see there, is the density what will come next.

      As the documentation says:

      The density that this mineral deposit will be refilled to once ticksToRegeneration reaches 0. This is one of the DENSITY_* constants.

      https://docs.screeps.com/api/#Mineral.density

      posted in Technical Issues and Bugs
      Bazsi1224
    • RE: How to get ghodium?

      First you should sell some of your Utrium, to get some credits. Then buy the rest of the components. Detailed explanation here: https://docs.screeps.com/market.html

      posted in Help
      Bazsi1224
    • store.getUsedCapacity() returns null even there is something stored

      Hello there ,

      Which shard is affected? I think all, but happend on shard0 What happened? getUsedCapacity() returned null What should have happened? getUsedCapacity() should return 50

      by checking my extensions, I saw this effect showed bellow: 5ffcf725a9989d1010bb9631 is a full extension

      Game.getObjectById('5ffcf725a9989d1010bb9631').store.getUsedCapacity() + " " +
      Game.getObjectById('5ffcf725a9989d1010bb9631').store.getUsedCapacity(RESOURCE_ENERGY)

      value: null 50

      posted in Technical Issues and Bugs
      Bazsi1224
    • RE: Unexpected Syntax error

      it is, check the example section of the constructor.

      posted in Technical Issues and Bugs
      Bazsi1224
    • RE: Season #2

      What if decoder is user bound? The top 22 players of the last season gets separate decoders, so if they team up with each other, they won't have the space to expand. Therefore they will need smaller players, and protecting them, from other kingdoms. This vassal concept is preferable.

      @cribbit said in Season #2 concept:

      We are acting like anyone getting wiped, ever, is a bad thing. Wipes happen. This game has PvP. The question is whether those players are able to find some area to exist after being wiped. Even if we disagree on how map size impacts that being able to happen, the seasonal mechanic guarantees that vassal states will exist.

      @cribbit said in Season #2 concept:

      Seasonal does not need to allow bottom 50% players to exist in ignorance of the rest of the server.

      Wiping is OK if happens, the problem was that some newbies(like me) was wiped every 2nd day, and there was no "safe" place. I quoted safe, cause I didn't meant guaranteed safe, but guaranteed to face certain user level, so having school league fight against school league, and top league against top league.

      The sum is that, I also can't expect top people naturally team up with newbies, dev's should nodge the to do this. Having vassals should be more beneficient then teaming up with top4-each other, and wiping out anyone else in range.

      posted in News & Announcements
      Bazsi1224
    • RE: Ideas for next seasons

      One more vote for CO-OP games Hunt:

      • Few special creeps wandering on the highways, who takes only fixed amount damage from each player. ( x players will need to kill them completly )
      • Leaderboard shows the damage done to them
      • Lesser creeps should help the boss ones, to make the engagement harder.
      posted in News & Announcements
      Bazsi1224
    • rangedMassAttack vs Wall

      Hi there,

      Is rangedMassAttack supposed to do damage on Walls? Regarding the documentation it should, but on this replay it didn't.

      https://screeps.com/a/#!/history/shard0/W39S64?t=41085007

      thanks in advance!

      posted in Technical Issues and Bugs
      Bazsi1224
    • RE: Respawn in season shard

      @shibdib I can get only to RCL3, but an RCL3 room simply not enough to fight back RCL6+ rooms.I don't say it is impossible at all, but definetly for me.

      I have no intent to win the game, that's not my level. But what I need is a chance to "play", because respawning every second day, is not fun at all.

      Also different season shards could be used, or at least something to separate players by their "level". In every sports players/teams has their league.

      posted in General Discussion
      Bazsi1224
    • Respawn in season shard

      Hi there,

      I find impossible to respawn in the season shard (my 3rd attempt failed after the initial safemode expired).

      My code can not upgrade above RCL3 in 20k ticks, and also I couldn't protect myself agains RCL 6-7 rooms. This is completly fine, but there is no room in the season shard where I am not in the proximity of one of the "strong" players.

      Since there are no respawn areas, I don't see a chance to stay away from better players, therefore I can't get a single score.

      If the score amount would differ based on the distance to the center, it could be easily solved, because the the stronger player who wants to win would try to be as close in the middle, as they can, and weaker players like me could stay on the rim making slower progress, but could stay alive.

      what is your idea about this?

      posted in General Discussion
      Bazsi1224
    • RE: Steam client keeps on crashing to desktop

      Hi there,

      same here. Thing to add is it happens even without user interaction, I am just watching what my creeps are doing, and closing without any message. btw at opening the market, or changing rooms it happens more often.

      posted in Technical Issues and Bugs
      Bazsi1224