PTR Changelog 2016-09-23


  • Dev Team

    This post describes changes on the Public Test Realm. The estimated launch date is September 26.

    • When safe mode is active, all hostile creeps become visually transparent and passable - your creeps can move through them freely (but not vice versa).
    • Reduced labs reaction speed from 10 units per 10 ticks to 5 units per 10 ticks.


  • Wow! Awesome.



  • What happens when safe mode ends and two creeps are on the same tile?


  • SUN

    the safe mode change is nice, preventing griefing behaviour.


    not so sure about the second one : as a still progressing player without RCL 8 rooms, the current limiting factor is not minerals income but lab processing power.

    I currently have 6 RCL7 rooms, and am barely able to keep up with GH2O production. I don't know if that's the intent, but I believe this change will make it even more difficult for non RCL8 players to do something with the minerals they harvest.


  • Dev Team

    What happens when safe mode ends and two creeps are on the same tile?

    Nothing. They will remain at that position.



  • >  Nothing. They will remain at that position 

    Some say they are still in that position to this day