PTR: Shard Bug


  • Culture

    After running my first test of sending a creep from shard0 to shard1 my segments all stopped working on shard0 for about 30 ticks.


  • Culture

    To add to this it seems that the segments keep disappearing on their own since my creep went over to the new shard.

    In addition I'm seeing some really weird behavior with code. Using "grunt" I automatically add a version to my code when I upload it. In game my system stores its current version in memory and then if that differs it spits out a message saying a new script was uploaded. Since sending a creep over to the new shard I've been getting a ton of these upload messages on shard1-

    tick #161491 kernel: new script upload detected: 1500966564396
    tick #161532 kernel: new script upload detected: 1500966401655
    tick #161542 kernel: new script upload detected: 1500966564396
     
    It looks like it's switching back and forth between two different versions of my code (I've only seen those two versions thus far).
     

  • Dev Team

    Thanks, must be fixed now.