Change error notification behaviour
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It would be useful to have an option not to send error's automatically to email. For example, to have such call
// At the start of script Game.errorTarget("console",false) // default is true Game.errorTarget("email",false) // default is true Game.errorTarget("array",Memory.myErrorHolder) // default is false
And if error is thrown it goes to appropriate destination. This could
- solve the request to surpress notifications during active development
- give possibility to filter errors (by script that inspects array and notifies only if matches to certain types)
- give possibility to customize notifications (by sending some extra debug info along the error)
- give more control on bundling (one type error send instantly, others bulk and send later)
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There is an option in your Account Settings for that.
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@Artem akuukis wants to be able to change it programmatically (and presumably mid-script). Having to browse to profile settings is tedious, and if we could change it mid-script then we could email only critical failures.
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I guess we could just implement our own error handler, with custom notification targets.
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Yes, I was talking about changing it mid-script