Feature Request: Ability to attack NPC Terminals
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NPC Terminals should be able to be destroyed or made inactive, with the idea that they would respawn every X number of ticks (say 50k).
This has a few consequences-
* NPC Terminals become a strategic asset. Users will need to defend them if they want to rely on them.
* It normalizes the NPC versus Player markets. As it stands now if a player undercuts the market they can be attacked to close the orders. NPC orders are immune to this.