PTR Changelog 2016-11-11


  • Dev Team

    This post describes changes on the Public Test Realm. The estimated launch date is November 14. See all commits in the ptr branch at our GitHub repositories: engine, common.

    • CARRY parts now don’t have weight penalty when boosted. One CARRY part always generates fatigue as one body part, even if it contains more than 50 energy units.
    • Increased the following boost effects:
      • UO: from +100% to +200% harvest
      • UHO2: from +200% to +400% harvest
      • XUHO2: from +300% to +600% harvest
      • LH: from +30% to +50% repair and build
      • LH2O: from +65% to +80% repair and build
      • GH: from +30% to +50% upgradeController
      • GH2O: from +65% to +80% upgradeController

    Tell us what do you think about these upcoming changes in the comments below!


  • Culture

    Good changes, I do think the boost from GH2O to 80% might be a bit destructive for the X market. But lets see how the changes play out.

     

    I absolutely love that you've included the commits of the public github.


  • Culture

    Might be an idea to also give the X form of those items a small boost to increase the value of X.


  • Culture

    Nice! I may actually start using more boosts after this, before the cost vs gain wasn't worth the trouble.