set structure.level on invaderCore ruins
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 Here's a typical ruin.structure from a dead invaderCore: {"id":"5da85c9be5efca56bcc6472d","hits":0,"hitsMax":100000,"structureType":"invaderCore","owner":{"username":"Invader"},"my":false} Can we have level too? That's useful information. I mean, sure. It's pretty easy for us to cache it. And we can figure out out from, say, counting tower & tower ruins. But it seems like the kind of thing you might naturally find in the ruin.structure. 
 
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 @jumpp ruin.structure is an instance of Structure or OwnedScructure which means they can't have any properties of a specific structure type including level.