Artem, can you answer my questions so I can personally dial down my frustration with your game roadmap
- is this a game about autonomous game scripting or a "player" will need to be manually operating it all the time
- is the CPU limit a cup for the scripts and balancing for the players or the available server resources and thus distributing some of the processing time to an own server and just sending the data back via the API is the way the developers see the game in the future?
if the answer to the first question is that the game scripts should not be fully autonomous - the whole discussion here will go away as surely the people that are trying to create AIs that can play the game will just go do something else cause this won't be achievable here and thus pointless to waste their times
if the answer to the second question is that we should boost our ingame scripts with data imported from the web endpoints - then the discussion goes away as we'll have the answer to how to fully automate the scripts - it'll just require an external server running an off-site version of our scripts