Yes, yes, and a million times yes please. Errors in the sim environment have been notoriously ambiguous from the get-go, and has been the source of many issues in #help from newer players. You can eventually develop a knack for interpreting what lines the errors are referring to, but I feel that it should not be a skill that requires developing. I realize that most players have migrated to testing their code in private servers as opposed to the sim environment, but it should still get the same level of attention as the actual game if it is still to be provided.As for the transpiledĀ languages, I have no vested interest, but I agree that there are many players that would benefit from it.