@artch said in Update Game object during tick || Explain order of ops in tutorial: This behavior is documented in this article - Scripting Basics: The goal of a script is to process the current situation within the game and pass orders to your creeps and spawns. Commands are not executed instantly. Rather, the game remembers your commands and executes them later, after all players' scripts have been executed. For more details on this topic, see the article Understanding game loop, time and ticks. The link to this article is in the Tutorial section 1 / step 12. We highly recommend to read linked docs articles while you're going through the Tutorial. Wow, that makes me pretty sad to have missed that.. Thank you very much for replying and with such detail. I assumed most of the links within the tutorial were a light suggestion or just handy rather than so meaty. That and the focus on such a fundamental concept would have been a bit more "in your face" during the tutorial. In either case, I'm happy to take complete responsibility for missing this bit, but I would be curious how many were like me and missed this. Thanks again!