Server tick rates have seemed to be steadily degrading since the update went live.
Posts made by Kenji
RE: Changelog 2018-03-05
Game.market.orders appears to be broken under iso-vm
for (i in Game.market.orders)console.log (JSON.stringify(i))
[13:32:36] [shard1] "[object Object]"
and only contains one of my orders
More info, I currently have 45 orders across all 3 shard, mixture of BUY / SELL, active / inactive and different resources.
Also experiencing issue with Game.market.orders. I currently have 27 orders only on shard 1. New orders created in the iso-vm work fine, but all other orders can't be accessed. Switching back to shared-vm fixes the problem.
RE: Auth Tokens
olve Auth Tokens and thus are NOT rate limited at all. They will work as before, without any limits, including code uploads. The documentation article is updated to indicate that. I'll answer to other comments and suggestions on Monday. Rate limits values will be most probably changed, they are not final in any sense.
Will this replace basic access authentication as well come February when the auth tokens replace the current system?