I seem to be getting back structures that are still under construction, very strange!
Posts made by Jooki
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RE: Filtering on built structures only
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RE: New improved WebGL renderer
A few days ago the creeps name that was spawning was showing but it appears to have gone again. Not sure if the name showing at spawn creation time was a bug but please bring it back! It's very handy to see at a glance which creep is being spawned without checking the console log.
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Filtering on built structures only
Hi Guys,
I'm trying to find a way to filter out structures that are still under construction. Can anyone help with a filter to do this?
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RE: Spawn.createCreep does not throw an error when body arg has more than 30 parts
@tedivm I'm full level 8 with 12900 room capacity, but Dissi's test worked in my console so I think the problem is elsewhere.
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RE: Spawn.createCreep does not throw an error when body arg has more than 30 parts
@dissi-mark said in Spawn.createCreep does not throw an error when body arg has more than 30 parts:
Game.spawns['Spawn1'].createCreep([TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH, TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH, TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH, TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH, TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH,TOUGH])
This works in the console, perhaps I have another problem in my code. Thanks for your help.
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RE: Spawn.createCreep does not throw an error when body arg has more than 30 parts
@tedivm Not for me I still see this "bug" and get error codes when trying to add more than 30 body parts.
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RE: Spawn.createCreep does not throw an error when body arg has more than 30 parts
How do I see players with 50 part creeps that have not gathered any power?