Then again, remembered too late that renewCreep destroys a creep's boosts, so it's not so harmless a function after all... Still, a pity.
CBoon
@CBoon
Posts made by CBoon
-
RE: Allow renewCreep to target other players' creepsposted in Feature Requests
-
Allow renewCreep to target other players' creepsposted in Feature Requests
The idea of such a thing has spurred some awesome chat in the slack, like some renew-pit-stops for weary travelers, and it seems harmless enough to lift that target.my restriction (unlike recycleCreep ofc). More power to the players, right?
-
Source keepers not attacking harvestersposted in Technical Issues and Bugs
I'm observing that in room W44N34 the source keepers are just doing nothing, sitting in their lair, while their sources are being harvested.
-
Tutorial 1 stopping after first creep spawnposted in Technical Issues and Bugs
An user in the slack has reported, and I have reproduced, that the tutorial doesn't show any further prompts after the first creep is spawned (by copy-pasting the code in console).
-
Undefended center rooms in NW areaposted in Technical Issues and Bugs
In the NW corner-ish zone of the map there's a number of center rooms that have the usual 3 rich sources but are without keepers or lairs (like W23N45, W44N44, W44N34... really most of those on the bottom right corner of the 3x3 square).