Slight correction, checking again Tower has a cost of 100 in sim, not 1
Posts made by awr000
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RE: Simulator structures (towers anyway) building in 1 tick
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Simulator structures (towers anyway) building in 1 tick
I've been trying to do some testing in the simulator over the past few days and today when I place a tower construction site it gets built in a single "build" from a creep like PTR. Is it possible to either revert back to the old way the sim worked or make it a toggle that is either build in normal ticks or build in single ticks?
Thanks
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RE: "CPU Limit reached" emails
Agree, they seem to really have ramped up lately even when my bucket is well above 9000
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Strange Chrome debugger/console error
I built a container in an SK room on PTR and the developer tools window for Chrome started throwing these constantly. No errors in the screeps built in console.
48angular.min.js:117 TypeError: Cannot read property 'level' of null
at isStructureDisabled (build.min.js:5)
at fn (eval at <anonymous> (angular.min.js:1), <anonymous>:4:325)
at n.$digest (angular.min.js:142)
at n.$apply (angular.min.js:145)
at angular.min.js:158
at e (angular.min.js:45)
at angular.min.js:48 -
RE: "repairing" walls and ramparts not counting as construction?
Might only be repairs made by tower that isn't counted.
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RE: Clicking "view memory" on a flag doesn't open/add the memory to the memory tab
This seems to have made it to the live world now and is making managing the restart caused by the downtime truly painful
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RE: WTF just happened to the spawn I was building?
I've scoured my code and I have no instances of ConstructionSite.remove() at all. Something strange happened. I rebuilt the spawn but I definitely did not call remove()
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RE: WTF just happened to the spawn I was building?
Just started building another one next to the pile of energy the "poofed" one left on the ground. Would still like to know what could have caused this.
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WTF just happened to the spawn I was building?
https://screeps.com/a/#!/history/W16N3?t=10095968
Was about 1 more round of building away from completion and "poof" its a pile of energy?
Help?
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RoomPosition.lookFor - containers?
Executing:
flag.pos.lookFor('structure')
in a room I have vision on returns an empty array when the flag is sitting on a container.
Is this the correct behavior?
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Re-spawned into area then it gets turned into newb zone
https://screeps.com/a/#!/map?pos=-17.023,-1.622
I respawned here yesterday afternoon and it wasn't a newb zone. Woke up and now it is. Is this normal?
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RE: astar heuristics and heuristic weight
I thought this was a good read. It won't get you details on the specific implementation for findPath... commands but helpful I think at least for me.
http://theory.stanford.edu/~amitp/GameProgramming/AStarComparison.html
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Addition to the Overview page
Would it be possible to show "Net energy +/-" for the room?
Energy Harvested - used on construct - used on control - used on creeps
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Efficiency
What sort of targets in regards to energy/hour/source and controller energy/hour should we shoot for?
I know it's a bit variable since ticks vary in duration but are there any benchmarks people use?
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Sim vs Online World
Are there any notable differences between the two that one needs to be aware of?
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RE: World map - what do colors (red/green/black) mean
Thanks for explaining, I think the "no controller" part is what was confusing me
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World map - what do colors (red/green/black) mean
Starting to look at the world map to figure out where I want to try and start out. Can someone explain to me the color coding of each room?
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Structure building - Automated or By Hand/Monitored
Just getting started with screeps and am curious if most people have completely autonomous structure/defense planning and building or if wall/ramparts are done more by hand.
Also, is it typical to start in the live world without a fully functional AI to test out gathering/building before fully having defenses working.
Basically would anyone like to describe what they did when they were "getting started"?