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    awr000

    @awr000

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    Posts made by awr000

    • RE: Simulator structures (towers anyway) building in 1 tick

      Slight correction, checking again Tower has a cost of 100 in sim, not 1

      posted in Technical Issues and Bugs
      awr000
    • Simulator structures (towers anyway) building in 1 tick

      I've been trying to do some testing in the simulator over the past few days and today when I place a tower construction site it gets built in a single "build" from a creep like PTR.   Is it possible to either revert back to the old way the sim worked or make it a toggle that is either build in normal ticks or build in single ticks?

      Thanks

      posted in Technical Issues and Bugs
      awr000
    • RE: "CPU Limit reached" emails

      Agree, they seem to really have ramped up lately even when my bucket is well above 9000

      posted in Feature Requests
      awr000
    • Strange Chrome debugger/console error

      I built a container in an SK room on PTR and the developer tools window for Chrome started throwing these constantly.   No errors in the screeps built in console.

       

      48angular.min.js:117 TypeError: Cannot read property 'level' of null
      at isStructureDisabled (build.min.js:5)
      at fn (eval at <anonymous> (angular.min.js:1), <anonymous>:4:325)
      at n.$digest (angular.min.js:142)
      at n.$apply (angular.min.js:145)
      at angular.min.js:158
      at e (angular.min.js:45)
      at angular.min.js:48

      posted in Technical Issues and Bugs
      awr000
    • So NPC Invader are eating spawns now?

      https://screeps.com/a/#!/history/W16N3?t=10196877

       

      This was unpleasant.

      posted in General Discussion
      awr000
    • RE: "repairing" walls and ramparts not counting as construction?

      Might only be repairs made by tower that isn't counted.

      posted in Technical Issues and Bugs
      awr000
    • RE: Clicking "view memory" on a flag doesn't open/add the memory to the memory tab

      This seems to have made it to the live world now and is making managing the restart caused by the downtime truly painful

      posted in General Discussion
      awr000
    • RE: WTF just happened to the spawn I was building?

      I've scoured my code and I have no instances of ConstructionSite.remove() at all.  Something strange happened.  I rebuilt the spawn but I definitely did not call remove()

      posted in Technical Issues and Bugs
      awr000
    • RE: WTF just happened to the spawn I was building?

      Just started building another one next to the pile of energy the "poofed" one left on the ground.  Would still like to know what could have caused this.

      posted in Technical Issues and Bugs
      awr000
    • WTF just happened to the spawn I was building?

      https://screeps.com/a/#!/history/W16N3?t=10095968

       

      Was about 1 more round of building away from completion and "poof" its a pile of energy?

       

      Help?

      posted in Technical Issues and Bugs
      awr000