Bug in Creep.pos.findClosestByPath with array
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If you use findClosestByPath with an array of objects as the first argument it will ignore any filter you pass as a second argument. Multiple people confirmed this issue here:
http://steamcommunity.com/app/464350/discussions/0/351660338725548843/
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Thanks for reporting, I can confirm this. It will be fixed in the Monday's patch.