dropped energy decay rate incorrectly documented
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I think somewhere in the docs it says that dropped energy decays at a rate of one per tick.
Experimentation suggests it is actually ceil(amount/1000) per tick. 1002 decays to 1000, then to 999. 500k decays at (about) 500 per tick.
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So your experimenting agrees with the documentation?
http://support.screeps.com/hc/en-us/articles/203016362-Resource
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apparently, yes. I guess I was wrong about the documentation I had read. maybe the mistake is in the tutorial?