Curious about Screep's early days - Questions for the devs
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So this is more a question for the developers of screeps, but is open to anyone who knows the answers, or has opinions.
- What was the inspiration for this game?
- How long did development take before it was released?
- How long did it take until the first prototype was functioning?
Thanks!
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We had two crowdfunding campaigns on Indiegogo back then in 2014/2016. You can find some answers to these questions from the story and updates there:
https://www.indiegogo.com/projects/screeps
https://www.indiegogo.com/projects/open-source-sandbox-strategy-game-for-programmers