notifyWhenAttacked returns ERR_NOT_OWNER on owned structures
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I own ramparts in a room that I no longer control.
Using the UI, I can toggle the "notify when attacked" checkbox. But I can't call the notifyWhenAttacked() method on these ramparts. It returns ERR_NOT_OWNER when I do.
Expected behavior: notifyWhenAttacked() should succeed when called on objects that I own in rooms that I don't own.
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@jumpp Thanks for the report, I'll take a look
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@jumpp it should be currently fixed