Rare chance for mineral source types to change



  • To add a bit more dynamics to the economy, mineral sources should have a 1-5% chance to change the type of mineral they output after each cycle.

    ๐Ÿ‘Ž๐Ÿผ


  • Hm no I donยดt think this is a good idea, it makes people lazy and could break the economy more than it could help it.

    A much more fun way to make the cycle change more interesting could be to randomly reposition the resource site inside the room.



  • I think that would remove a lot of the strategy around room selection.

    ๐Ÿ‘