Rare chance for mineral source types to change
Crusher48 last edited by
To add a bit more dynamics to the economy, mineral sources should have a 1-5% chance to change the type of mineral they output after each cycle.
MrFaul last edited by
Hm no I don´t think this is a good idea, it makes people lazy and could break the economy more than it could help it.
A much more fun way to make the cycle change more interesting could be to randomly reposition the resource site inside the room.
shedletsky last edited by
I think that would remove a lot of the strategy around room selection.