Be able to set controller level in Custom mode



  • I would like to be able to start testing building roads and other things that need a higher level controller. This would definitely speed up testing.

    Thanks


  • Dev Team

    You can build any structures in the Simulation Room regardless of the controller level.



  • This would be nice to have for the sole purpose of being able to test AI behaviour that is aware of the controller level. For example, your code may do things differently if you have a controller level of 8 vs. 1. Getting the controller to this level by upgrading it (as per normal gameplay) simply takes too long.


  • Dev Team

    There are buttons "Increase level" and "Decrease level" in the Controller's properties panel. Do they do the job?



  • @Artem that's perfect! Sorry I must have missed those, but that is exactly what I was looking for. Cheers!