Please implement "send message"
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I think communication is extremely important, even more in the beta stages of the game. So, can you pleeeeeease implement the message sending to other players?
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We needs it.
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Also constants as messages would make sense. Then a player could send a message like this:
Game.players.<playerName1>.sendMessage(PEASE_OFFER, "I would like...");
Other player:
if (Game.messages.<thisMessage>.type == PEASE_OFFER)
Game.players.<playerName2>.sendMessage(ACCEPT_PEASE_OFFER, "OK, we...");
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@sscholl Sounds interesting, but I doubt, that this is useful... You could just spam
PEACE_OFFER
s to anybody. Messaging is human interaction, which you really cannot automate.if (Game.messages.msg.type === PEAS_OFFER){ respond("Yuk, I hate peas!"); }
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@chris this is just an example. There is a lot of other message types possible...
- guild actions
- trade, blackmail
- and just "MESSAGE"
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I'd rather prefer to have an option for the say method, that other people can see it as well. This way you could mock your opponents while bashing them
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FYI, there's half-dead IRC channel #screeps on freenode
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I need this. I like to hand these notes
https://www.dropbox.com/s/ph4fm7555tb751q/exterminationNote.png?dl=0
out to my victims.
After implementing automatic noobkilling, (https://www.dropbox.com/s/0oplmijebkh5qal/NoobSwatter.png?dl=0) I have been unable to consistently provide them.