Navigation

    forum

    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    1. Home
    2. sscholl
    • Flag Profile
    • block_user
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Groups
    • Blog

    sscholl

    @sscholl

    21
    Posts
    1628
    Profile views
    0
    Followers
    0
    Following
    Joined Last Online

    sscholl Follow

    Posts made by sscholl

    • RE: Construction Site can't be built

       @ThyReaper that was the problem! The construction can't be started when a creep is at the position.

       

      CLOSED

      posted in Technical Issues and Bugs
      sscholl
    • Construction Site can't be built

      I observed twice, that I can't build a ConstructionSite. To check that I stopped my Code (deleted main.js). Then I have a creep close to the construction and executed:

      > Game.creeps.Riley.build(Game.getObjectById('577b07752fe3a52e25d9abde'));

      < 0 

      But the Command didn't work. After some ticks it worked then.... Around Tick # 11726786 (W13S37).

      posted in Technical Issues and Bugs
      sscholl
    • RE: PTR Changelog 2016-06-12

      Nice Changes. The public ramparts are the first step towards diplomacy and guilds.

      Also the changed costs of renewCreep are useful. Before, the function was only useful in very special cases.

      posted in News & Announcements
      sscholl
    • RE: creep.taunt()

      nice idea. upvote.

      posted in Feature Requests
      sscholl
    • RE: My implementation is OpenSource now

      The game became Pay-To-Win, because to more CPU time you have, the more you can optimize your movements. Especially in war situations. Nevertheless, I changed that comment. BTW, I'm not angered by the recent change. The game dynamics develops in a very good direction.
      I'm not interested to sympathize with you. I just promised in the screeps chat, that I share my code after I stop playing.

      posted in General Discussion
      sscholl
    • My implementation is OpenSource now

      Hello,
      you can watch out my Code on Github now: https://github.com/sscholl/screeps
      I stopped playing. so it is for free usage. Please "star" it, if you use it.
      Bye

      posted in General Discussion
      sscholl
    • RE: Downgraded controller being restored to original level with one single upgrade tick

      I'm not 100% sure, but I think I also noticed this behaviour.

      posted in Technical Issues and Bugs
      sscholl
    • Respawn does not work anymore

      I pressed both buttons, the blue and the yellow respawn button. But was not able to respawn. My Controller still exists.

      posted in Technical Issues and Bugs
      sscholl
    • RE: Prototype of Game.map is not Map

      Haha, can't understand that with my object orientated mind. I develop by just adjusting the prototype of your classes and creating ne "classes" 😄
      - a C++ dev -

      posted in Technical Issues and Bugs
      sscholl
    • RE: Upgrade Points Not Counting?

      Oh, you are right. That looks like a bug!

      posted in Technical Issues and Bugs
      sscholl