allies and ramparts
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It might be interesting to be able to form alliances or non-aggression pacts with other players that would allow them to cross your ramparts. With the option to be able to break them too without notice, of course:D
It might also be interesting to be able to make some ramparts ally-pass-through and others only-self-pass-through so that you could make a channel for allies but still protect yourself from a betrayal.
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This would make things pretty interesting. Could make deals with players to cross through their territory. Perhaps for compensation
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I feel like that might be both too strong and too simple. Perhaps as an alternative, we could have doors, which act like a toggleable wall. It increases the involvement of the door owner's scripts, and potentially provides attack opportunities for opponents to exploit mistakes in its programming.
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doors don't need to be their own structure, could do the same with ramparts. open them to the public, or close them. I think that'd be cool.
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Yeah, it would be cool if we could switch ramparts states between open/closed. I'd also appreciate if open ramparts would be for example yellow, to nicely see that on UI.
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This feature has been introduced in this changelog.
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Awesome! Looking forward to having a friend I trust enough to let them through
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Yea.. thats the issue... finding someone to trust... *eyes everyone carefully*