creep.moveTo bug with ghost creeps
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ghost creeps are creeps of the enemy while you are in safe mode.
somethimes my creeps gets stuck behind a ghost creep and the only way for me to fix it is to manually change memory, which generates another path, however somethimes this also does not fix the issue. I do not use any modification of the moveTo function and the moveTo function returns 0 (OK).
here a link where you can see it happen:
https://screeps.com/a/#!/history/W72N29?t=16580641
look at the creep with ID: 5870b752b0ce4ce657d92f26 at position (24, 13)
Kind regards, ganger-M
small update: when the ghost creeps dies, the issue is gone
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Does your pathing have ignoreCreeps enabled?
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Sorry for the late answer: No I have nothing enabled or disabled I tried ignoring creeps, this did not solve the issue..
It is probably a pathfinding issue, since creep.move(direction) works fine.
I have another bug regarding safe mode, my creep got hit at location (29, 19) see the link below:
https://screeps.com/a/#!/history/W72N29?t=16630367