Invader core spawning not limited?
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The docs claim that each invader core can spawn 10 lesser cores... well this is 21 [EDIT more: didn't notice ruins were stacked on top of each other] and counting, absolutely continuously. What's going on?
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I think what was meant was they can 'have' 10 invader cores on expansion at one time, not that they can only spawn 10. I'd agree that if your room is first-chosen by the core it will keep spawning there if you keep killing it.
https://github.com/screeps/backend-local/blob/master/lib/strongholds.js#L238
^ That's the code for the private-server's proxy-invader core spawning if you wanted to take a look.
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Thank you for the explanation. This seems like it changes the incentives on how to respond to these cores somewhat!